The Venue Network, Inc. Chooses Vivox® to Provide Voice for New Virtual Collaboration Platform

Vivox Inc., winner of the 2007 Game Developer Magazine Frontline Award for Best Audio Tool, today announced the addition of The Venue Network, Inc. (TVN) to the Vivox Network.

Presently in closed beta testing with an anticipated general availability date in Autumn 2008, TVN is a new media company that provides on-demand virtual venues where presenters can share their content and customize unique event experiences for online attendees. Users will experience full featured communication with group voice chat, IM, 3D spatial audio, attendee lists, presence indicators, alerts and advanced features such as presentation mode and multi-channel access.

“Natural speech is the cornerstone of human communication. To this end, TVN is laser focused on empowering our customers to communicate easily and effectively,” said David Gardner, CEO of TVN. “Vivox understands these requirements and has designed its solutions and service with proven reliability and scalability which made the Vivox Network the natural choice for TVN. We are looking forward to a rich partnership in delivering an effective virtual collaboration environment.”

“TVN is a vivid and creative virtual platform and is an ideal environment for the immersive and collaborative qualities of the Vivox voice solution,” said Rick Frye, vice president of sales for Vivox. “Voice is essential to realizing the full potential of this venue and we are pleased to add TVN to the Vivox Network of voice enabled communities.”

Vivox will be participating at the Virtual World Summit, April 3-4, 2008 at the Jacob Javits Center in New York City with Icarus Studios in booth 28/29.

About Vivox, Inc.
Vivox provides high quality, massively scalable voice chat for online games and virtual worlds. Developers can enhance game play and foster community with Vivox’s advanced feature set and unparalleled service. Today, the Vivox Network supports millions of users in more than 180 countries. Customers include Sony Online Entertainment, CCP Games, Icarus Studios, K2 Network, Linden Lab, Pixel Mine Games, Wizards of the Coast and others. For more information: www.vivox.com.

About TVN
The Venue Network, Inc. is a new media company that provides on-demand virtual venues where presenters can share their content and customize unique event experiences for online attendees. TVN is the next generation of 3D technology designed and built for the sole purpose of equipping virtual presenters with powerful and intuitive communication capabilities and reach. Through the use of avatars, TVN enables companies and individuals to virtually and realistically share their knowledge, interests and passions together unhindered by distance, time and impractical costs. TVN empowers an online community of intellectually curious individuals to create immersive and interactive learning, collaborative, social and entertainment experiences. For more information: www.thevenuenetwork.com.

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